JavaScript Node Currently Has a Memory Leak


Just a heads up- the JavaScript node in Retrobatch has a pretty annoying memory leak in it. Which isn’t normally a big deal, unless you’re pulling out CIImages, applying filters to it, and using setCIImage: on the asset. The memory taken up by the images are currently held on to the JavaScript runtime, never to be reclaimed.

It’s something I’m working on a fix for, but it’s a thorny issue for sure…